Update Geometry – If you have imported the model once already, this option will be available.The currently active Model Sets will be selected by default. Select Model Set(s) – Select which Model Set(s) you want to place your model in.New model Set – This will create a new Model Set and import the file to that.When this is selected, you can also control which Model Set You want to add the Model to: Add to Scene – This will import the model into the current scene.If you already have content in your scene, the Import dialog will offer following options: Depending on the file type you are importing, some of the options below might not be displayed in your Import Dialog. You can import a number of different 3D file formats into KeyShot. You can edit the Import Settings in Preferences where you also can opt out of the Quick Import again. In the bottom left corner of the Import dialog you have the option Enable Quick Import. This will allow you to skip the Import Dialog on import, using on of the first 4 methods – Main Menu > File > Import Dialog… will still show the Dialog. The first time you import using any of the supported formats, the Import Dialog will appear. via the Main Menu > File > Import Dialog….via the hotkey combination Ctrl+I/Cmd+I.by drag and drop into the Real-time View.You can import models into KeyShot in several ways: Best Practices for 3MF Export for 3D Printing.Best Practices for Sharing and Embedding USDz and GLB Files.License Server Installation (PC) - Custom.Client Error: Unsupported KeyShot Version.Server Error: Invalid Mac Address (HostID).